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Quest for a King(Demo v1.106)
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Nietzsche(Full version)
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Nietzsche Special Edition(Full Version v1.0)
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QBXL Magazine











Febuary 17, 2004

Here's a new interm demo while I work on a new one. The differences boil down to some art differences, working music, and a bunch of little tweaks here and there. Try it out and enjoy! Please provide feedback on the message board!

January 25, 2004

Well, it's the new year, and what's this? A "new" game? That's right, I decided to go back and make some changes and additions to Nietzsche, while updating it's aging codebase to the latest version. This isn't meant to take the game written in 48 hours and turn it into a full fledged RPG. It's just meant to turn one of my less shining accomplishments into something that's at least playable. I addressed some concerns about play balance and setting, and added a lot of stuff to see in what was previously an abandoned complex. Anyway, it's just a short game, so try it out, and see what you think. Enjoy!

December 22, 2003

What the---an update?! WOW!

Yeah, I think it shows how hard I've been working at school that there haven't been any updates. I've fixed it now though. Here's an update, and with a new demo: Version 1.105! What happened to 1.104, you ask? Well, it kind of sucked. It was broken in a dozen places too. This version is much better. The new features are literally countless new features, including new art, a new Cape Despair,  diagonal movement, the start of a new cutscene(sorry, but the demo ends where the new cutscene does...sorry), and tons and tons of other stuff. If you want me to list it, you're probably evil. :P

Please, enjoy this Christmas demo. Feedback in the forums, or I'll hunt you down.

Merry Christmas.

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