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omaLib SDL wrapper

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OmaLib Universal Wrapper

OmaLib Universal Wrapper library was created to fill gaps in SDLs user-freindliness. It will handle loading bitmaps correctly without help. It will aso handle masking and two kinds of blitting, input and text output using SDL_TTF.

Wednesday June 29, 2005
Posted by SJ Zero

This is the first serious release of OmaLib. It has a full manual, and all the files a developer will need to use it to make a distributable game.

Though the DLLs included are for Windows, the .bi file itself should be platform independant, requiring only SDL-DEV and SDLTTF-DEV to be installed to function normally under Linux.